![]() I do want to stress that while it is different, it isn't broken or messed up in any way. So while this is Mortal Kombat 1-3, there are some slight changes in the way the gameplay flows compared to the way it was back in the original cabinet. Same as how modern ports of old Atari games play a hair faster than their predecessors. I don't care how many arcades you play at, longtime users will tell you that a modern system with modern tech does not play exactly the same as the way they were constructed. Now what I mean by that is that yes, this is a port of the original arcade ROM to a new system, using a board similar to the original. ![]() Credit: Arcade1UpĪs far as the gameplay goes, this is about as close to the original as you're going to get. The biggest thing to deal with was the installation of the 17" LCD monitor, based on the tiny screws used to secure it to the framework of the cabinet. Everything in the box was already pre-designed with the graphics attached and whatnot. We even did it with a manual screwdriver and not a powered one. Putting the unit together took about an hour with a second person, and that's because we took our time and made sure we weren't messing it up. I do not recommend doing this one by yourself, you should always get someone to help you out. There are instructions in the box, as well as a link to a YouTube video that can guide you through the process of putting one together. When we built this thing, it was pretty easy going. The only difference is the front of the cabinet, which as you can see, replaced the usually bare coin slots with graphics from the first three games. ![]() As far as design goes, this is about as to the letter as you get. The amazing look of Raiden on the side calling down the lightning, the bold red and yellow coloring on the markee imprint, those classic designs on the control panel. ![]() This is the same design I saw at both a local arcade and an old Pizza Hut restaurant back in the day, so I know it well. The cabinet itself is the Mortal Kombat II design. First off, let's examine this thing design-wise. ![]()
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